Virtual Reality (VR) is a technology that creates a simulated environment, replacing a user's real-world surroundings with a computer-generated one. Unlike Augmented Reality (AR), which overlays digital information onto the existing world, VR aims to fully immerse the user in an artificial world. This immersion is typically achieved through a VR headset that blocks out external light and sound, along with motion tracking systems that allow the user to interact with the virtual environment.
The core goal of VR is to create a sense of "presence" – the feeling of actually being in the virtual space. This makes it a powerful tool for experiences that are impossible, dangerous, expensive, or impractical in the real world.
VR systems generally include a VR headset (also known as Head-Mounted Display or HMD), input devices (like controllers), and a computing device (PC, console, or standalone processor in the headset). The HMD displays stereoscopic images (a slightly different image for each eye) to create a sense of depth. Head tracking sensors in the headset monitor the user's head movements, allowing the virtual view to change in real-time, mimicking natural vision. Input devices enable interaction with the virtual world, from simple pointing to complex hand gestures.
This is the most common type of VR, often experienced through a computer screen or a standard display. While it provides a window into a virtual world (e.g., video games on a monitor), it doesn't fully envelop the user's senses or provide a strong sense of presence. Think of 3D architectural walkthroughs on a desktop.
Semi-immersive VR provides a more engaging experience, often using large-screen projectors or high-resolution displays combined with tracking systems. Flight simulators or large-scale visualization CAVE systems fall into this category. While more immersive than non-immersive VR, users are still aware of their physical surroundings.
This is what most people associate with VR. It uses HMDs to completely block out the user's real-world view and sound, replacing them with computer-generated stimuli. Combined with head tracking and interactive controllers, fully immersive VR aims to convince the brain that it is in another place. High-end VR gaming and advanced training simulations utilize this approach.
Virtual Reality's ability to transport users to different environments has opened up a vast range of applications. Understanding its potential can be as impactful as exploring Cloud Computing Fundamentals for modern infrastructure. Key application areas include:
To understand how VR compares to its counterpart, see our Augmented Reality Explained page, or dive into a direct comparison on the AR vs. VR page.